/* built with Studio Sketchpad:
* https://sketchpad.cc
*
* observe the evolution of this sketch:
* https://codigodelaimagen.sketchpad.cc/sp/pad/view/ro.80O7Yn6YZhO/rev.247
*
* authors:
* emilio gonzález villegas
* license (unless otherwise specified):
* creative commons attribution-share alike 3.0 license.
* https://creativecommons.org/licenses/by-sa/3.0/
*/
/* intento que el inicio del proceso sea mas suave pero
no lo consigo. Cuelgo un ejemplo de lo que quiero en otro sketchpad*/
int myWidth=500;
int myHeight=100;
int posX=0;
int posY=0;
PGraphics pg;
void setup() {
size(500,100);
background(0);
smooth();
frameRate(10);
loop();
colorMode(RGB,100);
pg = createGraphics(myWidth,myHeight,JAVA2D);
pg.beginDraw();
pg.fill(random(255),255,255,50);
pg.noStroke();
pg.rect(0,0,500,100);
pg.endDraw();
}
void draw() {
int colorA=color(random(00,10),random(0,100),random(90,255));
int colorB=color(random(50,150),random(150,184),214,100);
int posX=0;
int posY=0;
//int coordenadaY=0;
rect(posX,0,10,10);
float a = 0.0;
float inc = TWO_PI/60;
posX=posX+frameCount*10;
fill(255,15);
noStroke();
rect(0,0,10,10);
pushMatrix();
for(int i=0; i<100; i=i+4) {
line(posX,posY, posX, 50+sin(a)*40.0);
a = a + inc;
}
translate(posX,0);
image(pg,0,0,20,100);
popMatrix();
stroke(colorB);
fill(colorA);
rect(posX,0,10,10);
// background(0);
//posY=posY+20;
//salto de linea de x
//int advX=posX-myWidth;
int d=frameCount;
boolean tope=(d>=50);
if (tope) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth,posY,10,10);
}
boolean tope2=(d>=100);
if (tope2) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*2,posY,10,10);
}
//int advX=posX-myWidth;
boolean tope3=(d>=100);
if (tope3) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*3,posY,10,10);
}
boolean tope4=(d>=100);
if (tope4) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*4,posY,10,10);
}
boolean tope5=(d>=100);
if (tope5) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*5,posY,10,10);
}
boolean tope6=(d>=100);
if (tope6) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*6,posY,10,10);
}
boolean tope7=(d>=100);
if (tope7) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*7,posY,10,10);
}
boolean tope8=(d>=100);
if (tope8) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*8,posY,10,10);
}
boolean tope9=(d>=100);
if (tope9) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*9,posY,10,10);
}
float posAnteriorY=0;
for( posY=0; posY<100;posY=posY+10) {
stroke(random(200,255), 50);
strokeWeight(random(1));
line (0, posY, posX, posY);
line(0,myHeight,posX,posY);
line(posX,0,posX,posY);
}
boolean tope10=(d>=100);
if (tope10) {
int movY=0;
movY=posY+10;
translate(0,movY);
rect(posX-myWidth*10,posY,10,10);
if (frameCount>500)noLoop();
}
/*
stroke(colorA);
fill(colorA);
rect(0,0,10,10);
stroke(colorB);
rect(posX,posY,10,10);*/
println (frameCount);
}
/*void mousePressed() {
loop();
frameRate(10);
noFill();
stroke(0);
float posR=random(1,10);
rect(posR,posR,10,10);
}*/